Tag: 'Place'

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  • City of Arderoth

    The City of Arderoth and surrounding area are the center of government and political power in [[The Duchy of Arderoth]]. [[Duke Orech]] and his wife, [[Duchess Annaliz]], are well liked by the people and rule in relative peace and prosperity. Cattle, pigs …

  • Kharglewaithe

    The imposing black granite fortress of Kharglewaithe blocks the narrow western entrance to the wilderness of [[Kharglevale]]. Completed in Y130 by [[Ryonwyn the Builder]] and a team of Dwarven Stonesmiths, the fortress was an important element in the …

  • High Halls

    The great city of the [[Mountain Dwarves]]. Hidden deep in the [[Guardspine Mountains]] within a lush alpine valley only accessable by a bridge of glacial ice are the cyclopean Gates of Brass leading to High Halls.

  • Guardspine Mountains

    An impassable, snowcapped mountain range running from north to south dividing the [[New World]] in half. To the north, the [[Western Spur]] and the [[Eastern Spur]] mark the northern edge of human civilization. The [[Northern Spur]] juts into the frozen …

  • Mt Trysshylla

    Once the highest peak in the [[Guardspine Mountains]] Mt. Trysshylla was visible from most of the southern [[New World]]. An academy of [[Branch Elves]] at its base insured its complete neutrality in [[Leaf Elf]] blood feuds marking Mt. Trysshylla as the …

  • Western Shore

    The Western Shore of the [[New World]] is a moderately inhabited hilly grassland with a temperate northern climate and clear seasons. The eastern border is the great, impassable [[Guardspine Mountains]] and their fertile lowland valleys. To the west is …

  • Great Sea

    The Great Sea is the way to the [[Old World]]. Those mariners remaining within the [[Western Shore Coastal Margin]] are safe and will find navigation easy with few dangers. No ship has crossed the Great Sea since Y77. Old settlers' testaments and ships' …

  • Pearl Empire

    A mighty and ancient empire on the far side of the [[Old World]]. Little is known of this distant land except that its riches are legendary and its people wise and civilized. Outposts of Pearl Empire trade dot the Old World kingdoms and cities bid for the …

  • Old World

    A vast and divided land wracked with war, famine and plague. Kings and aristocrats connive and plot while peasants and freemen alike die in poverty, and always the [[Pearl Empire]] looms like a shadow to the west. The Old World is a huge continent with …

  • Alusia

    [[Old World]] kingdom characterized by bravado, honor and a lust for gold. The sunny, dry climate has baked Alusians' skin brown and burned their hair black. They are fine metal-smiths and horsemen but their individual temperament makes them uncooperative …

  • Lucene

    [[Old World]] kingdom characterized by innovation, freedom and privacy. The damp coastal climate has makes Lucenans pale skin and their straight brown hair always looks a little greasy. They are great architects and sailors with their respect for fellow …

  • Mossburg

    [[Old World]] kingdom characterized by toughness, discipline and a little treachery. The cool northern climate and legendary diet of meat and barley have made these blonde, blue-eyed people tall and strong. They are good craftsmen whose goods lack …

  • Nelson

    A [[New World]] kingdom founded by [[Tolgor Nelson]] in Y0. 6 galleons filled with [[Old World]] settlers set out from Lucene. 4 arrived on the shores of the New World to establish the first permanent settlement [[Landfall]]. Even though 2 galleons were …

  • Far North

    An inhospitable arctic [[New World]] land dominated by nomadic tribes of [[Uruch]]. The Far North is bordered on the south by the [[Northern Spur]] of the Guardspine Mountains, and the {{Icy Waste]] to the north, east and west. The Far North is …

  • New Alusia

    A landlocked arid kingdom in the south of the [[New World]] south of [[The Kingdom of Nelson]], east of [[New Mossburg]], north of [[The Lowlands]] and west of [[Dor Khollom]].